CCG Group Members - Stephen Tavener

Stephen Tavener is a PhD student in the CCG group, working on the EPSRC-funded project “UCT for Games and Beyond”.

Stephen's interests are AI for board games; and in particular, how AIs can be improved to enhance the player experience.

Publications

Browne, C & Tavener S (2010) “Fast Playouts for Connection Games”, IEEE Transactions on Computational Intelligence and AI in Games (submitted).

Tavener, S (2001) “Zertz Strategy Guide”, Abstract Games Magazine, serialised in issues 6-9.

Tavener, S (1997-1999) “Tavener's Treasure Trove”, regular column; Games, Games, Games Magazine.

Tavener, S (1996-2000) “Abstract Games Review”, regular column, Games, Games, Games Magazine.

Published Board Games

Mutton (w. Cameron Browne) - NestorGames

Rebel Moon Defence (w. Cameron Browne) – NestorGames

Chroma (w. CameronBrowne) – online play at gamerz.net

Mithril Miners – Print & Play Productions (forthcoming)

Time Gradient – Indie Boards and Cards (forthcoming)

Crosshairs - NestorGames (forthcoming)

stephentavener.txt · Last modified: 2010/12/08 18:02 (external edit)